Archive for the 'ruby' Category

How To Do Deployment (Dave Thomas RailsConf Keynote)

Friday, June 23rd, 2006

I just attended Dave Thomas’s keynote at RailsConf. He had many interesting things to say, most notably that 60%+ of his Java-centric conference-circuit friends, mostly people who have written books on Java, speak regularly on Java, and have lots of experience as Java “architects”, are now making a living with Ruby / Rails.

Dave talked [...]

Pure Ruby Sparklines - No RMagick ImageMagick

Tuesday, May 23rd, 2006

This Pure Ruby Sparklines implementation got my attention - unlike other Ruby graphics packages, it does not need RMagick, and thus not ImageMagick, sparing the installer considerable effort and misery. The source of that misery is the long list of dependencies; now of course a great positive of the open source world is that [...]

Going to RailsConf. Be wary of software religion.

Friday, May 12th, 2006

I’m going to RailsConf 2006 in Chicago next month:
The interesting thing about this is that I signed up before I knew how popular it would be - it sold out in a few days, so the pent-up demand must have been remarkable. More remarkable is that it sold out long before the full [...]

The Rails aren’t so smooth if you want some [Image]Magic[k]

Saturday, April 1st, 2006

We started some work recently with the much-hyped Ruby / Rails combination. For the most part, it’s lived up to the hype; going down it’s ‘happy path’ has been far more productive than work with some other web app frameworks and languages. But today I hit several sources of Ruby / Rails pain [...]

Ruby OpenGL, Kororaa Xgl

Wednesday, March 29th, 2006

Last night at StlRuby.org the question came up of how to contruct GUIs with Ruby. I mentioned that I think there is a lot to be gained by using the high performance graphics hardware APIs, which are mostly used for games, in business applications. This of course is not all that remarkable, since [...]

Hints at Win32 Deprecation

Thursday, March 23rd, 2006

I just read today (wow, where have I been?) about the issue with Win32 binaries under the (delayed) Vista version of Windows - most notably, that Win32 binaries will need to be signed, otherwise they will provide a, er, “downlevel” user experience. A proposed workaround is to code to another runtime environment (.NET, Java, [...]